The Demo itself will open ANY format, but will only save in a couple obscure formats. SO! without any further ado, let me start.ģD object Converter is a demo that can open and save in 500+ formats. (adding hardpoints, UV map, and texturing for starters) It may be easy to do, but the final format will not be sins compatible without some work. Lastly, this proses erases all hardpoints, uv maps, textures, ect. I have figured out how to easily, and using free tools, convert sins' mesh format into something more usable, such as obj, xsi, or 3ds.įirst though, I must give credit to JustenJF who figured out that 3D object converter can import mesh files.Īlso, Their is probably more than one way to do what I am about to explain, so don't take my word as law. However, I also understand that it is a difficult prosces, and few people have 3DS max.
And every once and awile I hear about some model being modified and placed into a mod. I have heard that 3DS max can convert mesh files into other formats.